
I would prefer the knight be in a helmet, and the ranger wear a feathered chapeau (a la Red Mage infamy). But I'm totally open to other designs and your creative choices.

I realize it's a lot of detail with pretty specific limits, so if you've made it this far, I really appreciate you! The designs of the four above aren't the end-all be-all, they're just close approximations of what I'd *like* them to be, using the engine's default resources. I need sprites for four different jobs/classes, which are Knight (sword & shield), Warrior (giant hammer), Mage (staves & staffs), and a Hunter (bows & daggers). But my players will be controlling machines/creatures called "Manikins", that resemble the black mages of FF fame, dark charcoalgrey/black skin, but with blue eyes instead of yellow. Ideally I'd like a sprite that's similar in body proportion to the Final Fantasy III Job Artwork: But I've designed and animated some enemies, and they happen to be made at the size they were meant to be, and so they are a stark contrast to the player battlers. As you can see, the ones I'm currently using are a bit pixelated, sort of blurry-blocky, due to being make from smaller resources and blowing them up to appropriate sizes. Visually I'm looking for 'cleaner' sprites. The height of that sprite is 128 pixels, and it's just a bit smaller than I'd like it, so I think a 50% boost (or 192 pixels) would be perfect.

The sprites I've been using are custom modifications of the default sprite sheets, like this: The sprite in the first example sheet at the top of my post (you know, the one with a bajillion poses ) is approximately 64 pixels in height, and I would prefer a sprite height of about 192 pixels. The cells on the sheet must be the same dimensions in height as they are in width. The basic details I need for my sprites are this: the animation sheets for each pose need to be composed of cells going from left-to-right, and the last cell must be able to loop seamlessly back into the first, as they will repeat. So, the battle system I've been using is a java script plugin by "Atelier" or "MogHunter", found here: /rmv-…

I also need a running animation, even if just a simple four-frame animation. I more or less need all of thee poses, but I need each of them as a separate sheet of just their animation cells, which I'll detail momentarily. However, I'm using a custom battle system called the Linear Motion Battle System, or LMBS, and so while this is similar to what I'm looking for, it's not quite what I need. Here is a standard battle sprite sheet for MV: I'm using the very simple RPG Maker MV, so if you're familiar with that you sort of know where I'm coming from. Hello! My name is Ron, and I'm in search of an artist/designer who is familiar with animated battle sprite sheets.
